Shadowsong (Game)

Hero of Shadowsong is the title of the first game in the saga. During this game, you are taken on an adventure with the protagonist called Shill, (whose name cannot be changed or generated) and a few other characters, along with some mercenaries who you can pay for in gold, although they will leave your group whenever they are knocked out.

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 * SPOILERS AT THIS POINT

Plot
At the start of the game, Shill is in a camp with April and a few of her brother's friends. One of them reports that some creatures attacked them and they each fled in a different direction. Half way through finding them, you are confronted by a Hooded Man who captures you and takes you to a dark room, most likely a lucid dream state. The man speaks with who appears to be his master, before returning you to your original location. Once you have saved them, the hooded man captures them all and places them in a northern cave, in which you defeat a giant tree in order to save the children once and for all, before getting a Tenacious Crystal, although at the time you know not what to do with it.

From here, April decides that the hunting trip was a terrible and horrible mistake so they return to the village where they live in. One of the young boys, Jai, begins to fall ill from a slow-setting poison that the hooded man placed in him. Here, Shill becomes friends with a man called Lucian, though at this point Shill doesn't consider Lucian's discerning interest in Shill. Soon it becomes apparent, (once you are told to meet Lucian's father), that Lucian has the power of foresight, where he can essentially tell peoples destinies just by looking at them. He sees that Shill is the saviour and confronts his dad about it. Also at this time, the hooded man has been tracing Shill, and confronts him in his house. He reveals that a slow-setting poison has been placed on Jai, and stabs Shill with the same dagger before fleeing, infecting Shill with the same slow-setting poison.

Lucian asks Shill to obtain one of the few elder flowers found in Stonehelm, called Bloodthistle, which apparently has the unlimited ability to cure health and save lives, which resultantly could save Shill and Jai from certain death. Shill travels to the Northern Elder Forest and meets Fobris, the second of the elder trees. Fobris takes Shill through a dimension with a series of logical tests before he emerges in front of the tree, where Fobris reveals his identity and states that soon Shill will come to seek his knowledge and power. Shill carries on through the forest until he finds the Bloodthistle. However, the plant has been subjugated by the hooded man, and upon picking it, the whole environment turns into a firey domain, and Shill has to restore the land to its former state in order to escape. Shill defeats the fire leviathan to restore the land to it's former ways. Following this battle, he obtains the Fragment of fire, another of the tenacious Crystals.

Shill returns to the village and explains everything to Lucian and his father. They realise that Shill must collect all of the tenacious crystals in order to unlock the vault of Diablia, also revealing to him the nature of his descendance of the saviours. They offer Shill passage to Stonekeep city to speak to the king about getting escorted passage to Glacoria peak, where the third of the elder trees, Glaco, is. Glaco is believed to hold the Elder Sword which can be used to defeat Diablia, which is why they send him there. April comes along to Stonekeep in order to see her family.

On arrival, April returns to her parent's home and her father, Stefan, invites Shill to train for the journey ahead at his dojo. Shill seeks an audience with the king alongside Lucian and Daedro (Lucian's father) and Shill gets a handwritten note to be given to the guards of Glacoria, offering passage to Glacoria Peak. Shill trains at the dojo ahead of the long journey to Glacoria City before setting off (optionally taking mercenaries with him). Shill travels north for many days until reaching Glacoria City. Poorly received by the locals, Shill eventually finds General Stamford and gives him the letter from the king, who honours it by promising safe passage. At this time, a large bandit attack occurs at Glacoria, and Shill successfully fights back the two trolls they had subjugated to fight for them. Impressed, Shill gets passage by the guards to Glacoria Peak.

Shill fights through Glacoria Peak until he finds the dying tree Glaco, who grants Shill a third tenacious crystal as well as a teleportation slab which allows passage across Stonehelm. Lastly, he tells Shill to return to each of the Elder Trees and get a seed from them. Shill teleports to each of the trees to collect the seeds, and returning to Glacoria Peak, Glaco grants Shill the Elder Sword. He states that the final tenacious crystal is being safely guarded by the ghosts of the first men, and Shill must seek them deep in the Elder Forest. Shill returns to the elder tree Fobris who guides Shill through the forest to the ghosts of the first men. There, Shill meets a ghost of "the saviour" - the one survivor of the original battle against Diablia. This saviour tells Shill that he is one of his direct ancestors, and that he is the only person who can defeat Diablia. He reveals the location of the final tenacious crystal to Shill, west of the village the ghosts are residing in. Shill travels through the water cave, and upon finding the tenacious crystal, is confronted again by the hooded man. The hooded man steals the final crystal and flees before Shill can fight back.

Shill returns to Fobris to guide him to the hooded man's location. Fobris tells Shill that he has left Stonehelm and travelled to the neighbouring kingdom of Dragonshore, and is in the Great Waste, a derelict and dangerous desert land in Dragonshore. Shill travels there and fights his way through the Great Waste. Finally, Shill catches up with the hooded man and defeats him in combat. Resultantly, Shill claims the final crystal, and also takes the Hooded Man's heart, as the heart of Diablia's servant is needed to open the vault he is sealed in. Shill also gets the antidote to the slow-setting poison, healing himself and saving enough for Jai. Shill travels to the village in fast pace, but is just out of time, as Jai has just passed away from the poison.

Shill returns to Lucian, who reveals that Diablia is sealed in the dungeon beneath Stonekeep City. Shill, Lucian and Daedro travel to Stonekeep City. Upon getting an audience with the king, the tenacious crystals fuse into the Ultima Gem and the ground of the castle upon to reveal a hidden chamber. Travelling through the chamber, Diablia's former champion Sanguine appears alongside a force of four more hooded men. Daedro claims that he thought he had banished Sanguine in a previous encounter. Sanguine engages in combat alongside the four hooded men associates, against Shill, who fights alongside Daedro, the king and the king's advisor. Shill emerges victorious and discards the Hooded Man's heart for the heart of Sanguine. Placing this and the Ultima Gem into the sealed door at the end of the chamber, and stabbing the Elder Sword through the door, breaks the seal binding the door. Shill enters the vault of Diablia and defeats the demon king in combat.

The game ends to show Shill returning to the ghosts of the first men. Shill searches for the former Saviour to proclaim his success, but cannot find him, suggesting the ghosts of the first men are finally freed.

The game's total running time is just under two hours.

Walkthrough
At the start of the game, you must journey north and then carry on west. Travel north until you find Alek and return to your original location, making sure you open the chest before you go. Repeat on the right side, though ths time you'll be confronted by a strange hooded man. He'll return you to where to kidnapped you. Save Jai and then return. Now you can access the cave north that you could not before. Head to the cave and make sure you open the two chests containing a potion and some gold. Once you reach the "hub", or the area where you can travel multiple directions, head left and follow that path, making sure you open the chest in the following map. Obtain the mysterious orb from the green chest and return to the hub. Head right from here and follow the same route, though this time you'll face the Hooded Man again, but you'll only have to fight a couple henchmen. Get the second mysterious orb and return to the hub. Now head north and save the children, making sure you use the health statue before you enter, as you'll have quite a boss fight to take care of.