Shadowsong II Walkthrough

This page contains the full walkthrough of Shadowsong 2. If any details are missed or if there are other things missed off, please report them.

Sections

 * The port town
 * Dragonshore Academy
 * The village
 * Ample Village
 * Alastor's Mountain
 * The Road to Dragonskeep
 * Southern Eldrin
 * Dragonskeep and Mount Epsilon
 * The Elder Tree's Garden
 * The Distortion World
 * The Great Waste and the Beast
 * Earthlight Temple
 * Alastor's Domain
 * Alastor

The Port Town
When you begin the game, head down the stairs and speak to the old couple. They will instruct you to leave the house.

As soon as you leave, you can enter the house again and the story will continue. Their granddaughter will arrive and make you go to the forest with her. Leave the house again and head west past the sign. Follow May's instructions and pick the five bushes around the forest. Then, you will need to battle a couple bats. They cut into your health but aren't really a problem. After that you'll be returned back to the house, where you are told to extract the amulet you have on you. Simply open your inventory and click on the amulet.

You will now have the chance to choose what class you wish to be. The choice you make only mildly affects your gameplay, though we believe that the ranger class is the best option. Then leave the house and head to the beach. You may want to save here as sometimes you could die and have to start the whole game again. When you have your equipment, make sure you actually equip it. Then fight the whelps on the beach until you get a whelp flipper. The probability of getting one is 65% so there is a chance you may need to fight a couple of them before you get it. When you have the flipper, the day will end and you'll have to return to the house and upstairs into your room.